A downloadable game for Windows


KIERU...


You are trapped in a locked room, tied tightly within your rusty wheelchair.


Find your way out by solving puzzles, and save yourself from whatever comes.


A "psychological" horror game inspired by Silent Hill and Resident Evil.




NEW V0.2.5 UPDATE OUT NOW!!

Read the devlog right here: https://kuritoigca.itch.io/fallen/devlog/1324087/new-update-language-support-bug...

Version 0.2 devlog: https://kuritoigca.itch.io/fallen/devlog/1308727/new-game-update-after-gamejam-t...


Thank you for reading and playing, if you do so! :)

Game originally made for the #ToxicTerrorGamejam


CREDITS:

Music, Models, Coding, Sound Design, Art, and everything else: Kuri Toigca (Myself)



Assets used:

IES Light Profile Pack by Construct Games

Stylized Material Pack by Epic Games

Textures taken from: Poly Haven and ambientCG


Sound effects from Freesound:

Baby laughs various - Gumballworld

Baby monitor scream - Stevious42

Neighbours baby crying - Qubodup

Baby playing with baby gym - Toam

Tape - Morgantj

Hard steel chain drop - Ani Music

Metal chain moving - Securesubset

Metal chain ser down on hard floor - 99021905683

Stadium door open and close - Devern

Opening and closing a big old door - Lazimonk

TV static - Humbias

Download

Download
FALLEN V0.2.5 354 MB
Download
(OLD) FALLEN V0.1 (Toxic Horror Game Jam DEMO) 461 MB

Install instructions

Just extract the zip file and play the game!
Also, don't worry if Windows warns you about opening the game. I don't know why it does that, but I can confirm the game doesn't have anything remotely malicious like malware.

Development log

Comments

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NICE

Hello, thank you very much for the gameplay! :)

very unsettling atmosphere! the controls are strange but in a fun intuitive way. i'd maybe consider during the fixed camera angle bits changing  from the locked cursor to a free floating one (while the MC's head follows the cursor still) but otherwise i am quite intrigued and am in love with the art style! will be following your progress!

Thank you very much!!
I did have that idea of controlling the cursor with the mouse during the fixed camera angle parts, but I didn't know how to implement it. Also, I didn't have time to make it for the game jam, but I will definitely try to add it to the next update of the game. Thank you very much for the feedback!!